Download Zoo Tycoon 2 Extinct Animals Mac
Release Date: | October 16, 2007 |
Rating: | ESRB (E10+) PEGI (3+) |
Features: | Extinct Animals, Fossil Finding, Fossil Building, Dino Rampaging and Disease Curing |
Interface: | Gold |
Zoo Tycoon two: Extinct Animals is a video game expansion pack for Zoo Tycoon two . It was released in October 17, 2007 [i] . This expansion pack follows the other expansion packs, Endangered Species , African Hazard and Marine Mania . Extinct Animals replaces, and includes the like Dino Danger Pack premium download.
During 2006, in a similar mode to how the African Adventure expansion was starting time confirmed, Amazon.com listed a strategy guide for Extinct Animals under its listings. Curiously, it was listed equally "Zoo Tycoon 2: Extinct (working championship)", showing Blue Fang Games were still in very early production and had not yet thought of a title.
Hence the title, the game's theme is dinosaurs, ice historic period animals, and other long gone species.
Gameplay
Minigames
Several new minigames (similar to the pull a fast one on training games in Marine Mania) are included. These are equally follows: discovering fossils, curing diseases, recreating extinct animals, edifice skeleton jigsaws and tranquilizing dinosaurs. [2]
Dino rampage
This manner is but available when a dinosaur becomes upset with its living conditions. This causes it to go on a rampage, where it volition destroy its exhibit, then break out and attempt to destroy the zoo. Notwithstanding, the histrion can forestall such disasters by locating the trouble and then entering tranquilizer mode. In this way, the thespian wields a tranquilizer gun in zookeeper mode and must effort to subdue the rampaging dinosaur. The player must expect for the gun to charge up, whilst keeping a steady aim. In one case the gun is fully charged, the spacebar tin can exist used to temporarily put the animal to slumber. If the role player was to move the gun off target whilst still charging up or fully charged up the gun, the charger will begin to move down again. Once the aim is re-established, the player tin fire and the rampaging dino volition fall asleep.
The other option for the player is to rent a "Dino Capture Squad". The squad come up in the grade of a large building with two gilt dinosaur statues on its roof. When a dinosaur starts rampaging, the team will leave their building and gear up out to tranquilize the trouble. The team consist of 3 units; the "Dino Capture Robot", and two other employees. The robot will brainstorm beeping and distracting the beast while the remainder of the team shoots it with a tranquilizer. Once the dinosaur is restrained, the third unit will approach the dinosaur and crate information technology, ready to be released back into its enclosure.
Creating animals
Fossil finding
To brainstorm, the player must buy an Extinct Brute Research Lab, and then enter 'fossil finding mode'. The histrion must and then find fossils using a hand held sonar device, which beeps when a fossil is nearby. Once the actor has achieved the required number of bones, one must return to the Enquiry Lab for the side by side step. The player tin can go upgrades for the sonar device as his star rating increases, which also unlocks the fossils of additional animals. The player must too dig up a majority of the basic, equally paleontologists will sometimes carelessness a dig site to go on searching for new ones. The player can jump to the dig site using the zoo map.
Fossil building
And then the histrion tin can enter the lab and put the fossils together like a jigsaw puzzle. Using the '<' and '>' keys, the histrion can rotate each slice of fossil to fit into the skeleton. In one case completed, the actor can and so move on to the cloning phase.
Extinct animals creation
This is then followed by the cloning stage, also within the Research Lab. This minigame is more like to Marine Mania's trick grooming game. The player uses a scanner to analyze the DNA, while pressing the left mouse push and pointer keys. In one case this is completed, the player can clone the animal in question for no toll at whatsoever fourth dimension, but must repeat the DNA minigame to practice and so. [iii]
If the player gathers a low score in the minigame, an unlockable animate being, usually a deformed version of an ambient animals, is given instead.
Also during the Deoxyribonucleic acid minigame, if a high-enough accuracy is achieved, a super animal will be created. The name of the animal will be 'Super' followed past the animal name and number. Super animals are slightly larger than their original size, get ill less frequently and instead of the regular circle effectually the animal when it is selected, a DNA symbol with a star surrounds the fauna. By the gender of the animal in the brute's stats tab, a test tube symbol will point a super animal. Information technology is impossible to purchase super animals. Withal, if 1 breeds a super animal with either a normal or super animal, the offspring will occasionally be one. Very rarely, the offspring of ii normal animals will be a super animal.
Affliction curing
Occasionally an animate being will catch a (completely fictional) affliction (including "Pinkish Elephant Disease", "Blood Lust", "Litter Issues", etc.). The actor is requested to enter "disease curing" style, a module where the histrion must assistance cure the illness. The actor must take a sample of the infected animal by pushing the spacebar. The player must locate the cause of the disease, generally in or near the animal exhibit. The actor then takes a sample of the object. Meanwhile, the inquiry lab "scientists" will starting time researching the problem, while the player can gather tips from them by pressing the 'H' primal, the more the player uses hints the lower the reward is. The histrion can and then find the cure, which is mostly an object outside or away from the exhibit, and inoculate. the affected animal(s).
This process can also be washed for the player with the assist of a zoo keeper.
In-game humor
Extinct Animals has many in-game jokes. The unlockable "killer penguin" is a reference to the original Zoo Tycoon game, where penguins could kill whatever plant eater, although Extinct Animals version can impale any fauna. The fact that the penguin is from Republic of madagascar may be a reference to the agent penguins from the moving-picture show Madagascar. Sometimes the killer penguin will appear in the research lab, replacing the scientist.
In the Killer Penguin's Zoopedia entry, 1 of the fun facts states that "If someone offers you a penguin for free, you should say no". In challenge mode, sometimes a message comes and states that a zoologist has found a penguin wandering in Antarctica, and offers it to your zoo for free. The penguin is really a Killer Penguin, which is why the player should say no if offered a gratuitous penguin.
The glacier temperature object volition occasionally have a caveman frozen inside. [4] . Equally the glacier melts, the caveman volition thaw out and then human activity like a guest before leaving the zoo.
Within the Stokesosaurus'due south Zoopedia, information technology states that the fauna wears glasses. This will indeed happen in the game when an easel is put in its exhibit but just on the correct settings. [five]
Content
Adoptable Animals
There is a total of 36 animals in this expansion pack, including the two unlockable ones with proper stats. The Dino Danger Pack animals are included, and all are updated. The Dino Danger animals are the only meshable animals, with the exception of the Ankylosaurus. Some may have been intended as replacements for the animals from Dinosaur Digs. For example, Carnotaurus and Stokesosaurus may take been intended to supersede Allosaurus and Spinosaurus as "secondary" large carnivores next to T.rex, Protarchaeopteryx may replace Caudipteryx for the title of feathery, birdlike dinosaur, and Doedicurus may be a replacement for Meiolania as the armoured ice age animal.
Unlockable animals
These animals tin be unlocked either past completing a goal (the quagga), or by achieving a score between 10% and l% in the animal creation minigame. None of them besides the killer penguin and quagga take a zoopedia entry and proper stats.
Brute | Biome | Status | Unlocked by | Notes |
---|---|---|---|---|
Squirrel | N/A | N/A | Minigame | Non a true creature, more than like a selectable, movable ambient |
Springhare | N/A | North/A | Minigame | Not a truthful animal, more similar a selectable, movable ambient |
Giant bullfrog | N/A | Northward/A | Minigame | Not a true animal, more than like a selectable, movable ambient |
Giant monarch butterfly | N/A | N/A | Minigame | Non a true animal, more like a selectable, movable ambience |
Killer penguin | Tundra | Extinct | Minigame | Completely fictional. I of the two unlockable animals to be treated as a true animal. The animal is an in-joke reference to the original Zoo Tycoon , in which penguins could kill any herbivore in the game (although this i can kill all animals). The baby is every bit dangerous as big predator dinosaurs, and the adult is the most unsafe animal in the game. Sometimes it will announced in the extinct enquiry lab replacing the scientist that is commonly in the lab. |
Quagga | Savannah | Extinct | Release of all extinct animals into the wild; fossil hunting | 1 of the two unlockables to be treated equally a truthful animal. The quagga can be acquired through fossil hunting prior to truly unlocking information technology. It is able to be unlocked in freeform, which is rare for rewards in the game. It is able to interbreed with the common zebra. Once unlocked, it will become avaiable at Claiming and Campaing games at i.5 stars. |
Animal biomes
Every bit explained by Blueish Fang employee Keith Carpentier on a Zoo Tycoon fansite, "Extinct animals aren't fully happy with correct biomes. Since extinct animals have not been effectually for quite a while, the climates in your zoo just are not quite what they are used to, and then even when they are placed in their recommended biome, their environmental need won't quite be satisfied. The animals require "temperature-irresolute" objects to exist placed inside the animals' exhibit. These are tar pits to raise temperatures, glacier to lower temperatures, and mist fountains to raise humidity. These will work for not-extinct animals equally well every bit their extinct counterparts. Co-ordinate to Carpentier, the items volition "give the thespian a lot more options when it comes to making mixed animate being exhibits."
Objects and Items
- Entertainer Phase
- Glacier
- Paleontologist
- Imperial Mammoth skeleton
- Prehistoric Themed objects and buildings
- Extinct Animals Inquiry Lab
- Glacier
- Misty Spring
- Tar Pit
- Pterosaur skeleton
- Dinosaur contend
- Extinct symbol
- Size Comparison Mural
- Irish Elk skeleton
- Dodo Stone
- Pocket-sized Elephant log
- Roots
- Cave paintings
- Exinct Education heart
- Dinosaur Capture Team bunker
- Brachiosaurus slide
- Dino danger food (Dinosaur meat and Cycad leaves )
- T. Male monarch Skeleton
Box Art & Leaflets
Quick-First Guide
Extinct Animals likewise came with a quick-commencement leaflet for players inside of the box, providing a list of hotkeys and new features added in the expansion.
Gallery
For this bailiwick's image gallery, run across Gallery:Zoo Tycoon 2: Extinct Animals.
References
- ↑ Zoo Tycoon - Zoo News - Oct 18, 2007. Retrieved on 2007-06-02.
- ↑ Zoo Tycoon Unlimited Forums - Blue Fang Rep Notes (Expressionless LINK). Retrieved on 2007-05-25.
- ↑ YouTube - Zoo Tycoon two: Extinct Animals. Retrieved on 2007-05-25.
- ↑ An paradigm of the frozen caveman. Retrieved on 2007-06-02.
- ↑ http://img144.imageshack.us/my.php?paradigm=stokespc3.jpg
Download Zoo Tycoon 2 Extinct Animals Mac
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